# Room 1
music		data/music/Drome.bor

background	data/bgs/missile/b2
bglayer		data/bgs/missile/back2 0 0 50 0 0 0 2 2 1 0 2 2 15 3
panel		data/bgs/sanctum/room.png
notime		1
settime		0
spawn1		180 40
spawn2		180 70
direction 	both
order		a
wall		90 215 -1000 -1000 52 30 25 500
wall		0 230 -1000 -1000 75 30 45 500
wall		425 242 -85 -30 1000 1000 50 500

type		1 0 0


spawn   empty
coords  160 240
at	0

spawn	compscr
coords	131 230
at	0

spawn	Kursi
item	medikit
coords	400 250
at	0

spawn	Meja
2pitem	medikit
coords	300 250
at	0

spawn	Loot
coords	295 208
at	0

spawn	Branch
coords	30 250
at      0

spawn   Crimson_Guard2
alias	Crimson_Guard
item	ammunition
coords  340 200 1
at      0

spawn   Crimson_Guard2
alias	Crimson_Guard
item	ammunition
coords  540 265 1
at      0
